Search found 55 matches
- Fri Apr 02, 2021 9:53 am
- Forum: Announcements and Rules Discussion
- Topic: Site Changes
- Replies: 28
- Views: 43885
Re: Site Changes
Everything looks fine, just glad the website is back up and going... was seriously thinking we had been lost into the abyss
- Thu Feb 25, 2021 11:20 am
- Forum: Announcements and Rules Discussion
- Topic: 2021 RULES: Grades
- Replies: 33
- Views: 127197
Re: 2021 RULES: Grades
I also like the mixing of grades, but not sure a month is the number. I would think a bi-weekly result is more applicable to what we need. Obviously we all go into week 1 with everything up to date anyway, and outside of injury status nothing changes in the NFL for a few weeks. Any organization upda...
- Wed Jan 02, 2019 12:08 pm
- Forum: Baseball Fans
- Topic: BRHLO Cash OOTP Baseball League has openings
- Replies: 9
- Views: 13141
Re: BRHLO Cash OOTP Baseball League has openings
I might be interested in this. Had several years of sim baseball before joining in on football. Could you message me more information? I tried clicking the link but could only see the forums. I'd be interested in the Yanks.
- Sun Apr 22, 2018 8:41 pm
- Forum: Announcements and Rules Discussion
- Topic: Free Agency and Draft Dates
- Replies: 49
- Views: 80716
Re: Free Agency and Draft Dates
I just don't think starting FA on a Saturday is a great idea as most people do stuff, I think during the week works better, even if during the evening. That's really my only thing, but I'll do my best to get on then if needed.
- Wed Apr 19, 2017 3:00 pm
- Forum: Announcements and Rules Discussion
- Topic: 2018 Free Agency Tweaks
- Replies: 61
- Views: 35581
Re: 2018 Free Agency Tweaks
What about an idea of per say once a GM bids on a player, they may bid on said player throughout negotiations but never more than a certain number of players at a time for the first week of FA. Once they bid it would essentially be like bidding on a player lost to UFA. - E.G. 5 players that were not...
- Wed Nov 02, 2016 3:31 pm
- Forum: Announcements and Rules Discussion
- Topic: Suggestion for future change
- Replies: 6
- Views: 2959
Re: Suggestion for future change
Totally agree. It has cost me a trade already this season in which terms were met, but because the depth chart window is so short nothing got done, and since then the other GM backed out of the deal.
- Mon Oct 31, 2016 10:20 am
- Forum: Fanulation - Football Simulation Software
- Topic: Sim error
- Replies: 6
- Views: 14019
Re: Sim error
My guess is the penalty was on the return team, not on the kicking team. The returner made it to the 19 yard line, and the 10 yard holding penalty brought the ball back to the 9. I thought about that as well, but worst case scenario is this. It's still a touchback (20), 15 yard penalty puts it on t...
- Mon Oct 31, 2016 9:58 am
- Forum: Fanulation - Football Simulation Software
- Topic: Sim error
- Replies: 6
- Views: 14019
Re: Sim error
My guess is the penalty was on the return team, not on the kicking team. The returner made it to the 19 yard line, and the 10 yard holding penalty brought the ball back to the 9. I thought about that as well, but worst case scenario is this. It's still a touchback (20), 15 yard penalty puts it on t...
- Mon Oct 31, 2016 9:19 am
- Forum: Fanulation - Football Simulation Software
- Topic: Sim error
- Replies: 6
- Views: 14019
Sim error
I'm not sure if it's a simple coding error, or just the software being goofy, but this happened in our sim this weekend. It didn't affect anything other than field position but might affect some more important games down the stretch. We received kickoff after their touchdown, in which they also had ...
- Mon Sep 26, 2016 5:55 pm
- Forum: Fanulation - Football Simulation Software
- Topic: Question
- Replies: 4
- Views: 9548
Re: Question
I'm not sure I'm totally understanding, but I'll try to clarify. When we adjust a running back's average, we don't adjust it by .01. We adjust it by .1 yard, so a 4.0 average input could go as high as 5.15 for max rushing advantage (not just as high as 4.15 for almost no difference). When we adjust...