Search found 55 matches

by lucky7jc
Fri Apr 02, 2021 9:53 am
Forum: Announcements and Rules Discussion
Topic: Site Changes
Replies: 28
Views: 43885

Re: Site Changes

Everything looks fine, just glad the website is back up and going... was seriously thinking we had been lost into the abyss :lol: :lol:
by lucky7jc
Thu Feb 25, 2021 11:20 am
Forum: Announcements and Rules Discussion
Topic: 2021 RULES: Grades
Replies: 33
Views: 127197

Re: 2021 RULES: Grades

I also like the mixing of grades, but not sure a month is the number. I would think a bi-weekly result is more applicable to what we need. Obviously we all go into week 1 with everything up to date anyway, and outside of injury status nothing changes in the NFL for a few weeks. Any organization upda...
by lucky7jc
Wed Jan 02, 2019 12:08 pm
Forum: Baseball Fans
Topic: BRHLO Cash OOTP Baseball League has openings
Replies: 9
Views: 13141

Re: BRHLO Cash OOTP Baseball League has openings

I might be interested in this. Had several years of sim baseball before joining in on football. Could you message me more information? I tried clicking the link but could only see the forums. I'd be interested in the Yanks.
by lucky7jc
Sun Apr 22, 2018 8:41 pm
Forum: Announcements and Rules Discussion
Topic: Free Agency and Draft Dates
Replies: 49
Views: 80716

Re: Free Agency and Draft Dates

I just don't think starting FA on a Saturday is a great idea as most people do stuff, I think during the week works better, even if during the evening. That's really my only thing, but I'll do my best to get on then if needed.
by lucky7jc
Wed Apr 19, 2017 3:00 pm
Forum: Announcements and Rules Discussion
Topic: 2018 Free Agency Tweaks
Replies: 61
Views: 35581

Re: 2018 Free Agency Tweaks

What about an idea of per say once a GM bids on a player, they may bid on said player throughout negotiations but never more than a certain number of players at a time for the first week of FA. Once they bid it would essentially be like bidding on a player lost to UFA. - E.G. 5 players that were not...
by lucky7jc
Wed Nov 02, 2016 3:31 pm
Forum: Announcements and Rules Discussion
Topic: Suggestion for future change
Replies: 6
Views: 2959

Re: Suggestion for future change

Totally agree. It has cost me a trade already this season in which terms were met, but because the depth chart window is so short nothing got done, and since then the other GM backed out of the deal.
by lucky7jc
Mon Oct 31, 2016 10:20 am
Forum: Fanulation - Football Simulation Software
Topic: Sim error
Replies: 6
Views: 14019

Re: Sim error

My guess is the penalty was on the return team, not on the kicking team. The returner made it to the 19 yard line, and the 10 yard holding penalty brought the ball back to the 9. I thought about that as well, but worst case scenario is this. It's still a touchback (20), 15 yard penalty puts it on t...
by lucky7jc
Mon Oct 31, 2016 9:58 am
Forum: Fanulation - Football Simulation Software
Topic: Sim error
Replies: 6
Views: 14019

Re: Sim error

My guess is the penalty was on the return team, not on the kicking team. The returner made it to the 19 yard line, and the 10 yard holding penalty brought the ball back to the 9. I thought about that as well, but worst case scenario is this. It's still a touchback (20), 15 yard penalty puts it on t...
by lucky7jc
Mon Oct 31, 2016 9:19 am
Forum: Fanulation - Football Simulation Software
Topic: Sim error
Replies: 6
Views: 14019

Sim error

I'm not sure if it's a simple coding error, or just the software being goofy, but this happened in our sim this weekend. It didn't affect anything other than field position but might affect some more important games down the stretch. We received kickoff after their touchdown, in which they also had ...
by lucky7jc
Mon Sep 26, 2016 5:55 pm
Forum: Fanulation - Football Simulation Software
Topic: Question
Replies: 4
Views: 9548

Re: Question

I'm not sure I'm totally understanding, but I'll try to clarify. When we adjust a running back's average, we don't adjust it by .01. We adjust it by .1 yard, so a 4.0 average input could go as high as 5.15 for max rushing advantage (not just as high as 4.15 for almost no difference). When we adjust...